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Defensive Units

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Defensive Units Empty Defensive Units

Post by Anonymously Mon Dec 23, 2013 11:08 pm

Bonnie's Beauties

Discovering Pistols unlocks purchase of Bonnie's Beauties and Veteran Bonnie's Beauties.

Handpicked and trained by the legendary Pirate Captain "Bonnie" Anne O'Malley her very own self, "Bonnie's Beauties" are defensive crew that are as deadly with a brace of pistols as they are a-pleasin' to the eye. They can put two shots 'twixt a boarder's deadlights at twenty paces before the swabs think to stop gawkin' and draw their cutlasses!
Bonnie's Beauty
Cost of the Unit
Resources Bonnie's Beauty Veteran Bonnie's Beauty
Gold 75 22
Lumber 30 9
Rum 15 15
Rubies 0 4
Unit Stats
Unit Type Pirates
Offense 10
Pirate Defense 20
Mercenary Defense 20
Fleet Defense 18
Armada Defense 18
Raid Resource Capacity 10
Rum Consumption 1 Rum per hour
Speed 180 mph
Production Time 3 m.
Skirmisher

Discovering Spyglass unlocks purchase of Skirmishers and Veteran Skirmishers.

If yer wish be to tickle an attacker's guts with a blade, 'tis the Skirmishers ye'll be wantin' to do the ticklin'! These be yer best defensive crew by far... masters of close combat, they earn their share of the booty by teaching would-be boarders to dance with their Barbary scimitars. Their size makes them easy targets during attacks, so keep them below-decks as a surprise for uninvited guests.
Skirmisher
Cost of the Unit
Resources Skirmisher Veteran Skirmisher
Gold 90 27
Lumber 60 18
Rum 42 12
Rubies 0 4
Unit Stats
Unit Type Pirates
Offense 15
Pirate Defense 30
Mercenary Defense 26
Fleet Defense 16
Armada Defense 16
Raid Resource Capacity 13
Rum Consumption 1 Rum per hour
Speed 60 mph
Production Time 4 m. 54 s.
Sapper

Discovering Strategy unlocks purchase of Sappers and Veteran Sappers.

The Royal Sapper Brigades Women's Auxiliary be the finest with a powder-keg this side o' the Antilles ~ and us Pirates seem t' treat 'em more like it than the Royal Navy. Put 'em with th' Dragon Ladies n' Bonnie's Beauties to get th' best defensive force in the Caribee ~ (and most o' the men signin' up fer Thursday's Pilates workshop).
Sapper
Cost of the Unit
Resources Sapper Veteran Sapper
Gold 200 70
Lumber 120 40
Rum 200 70
Rubies 0 5
Unit Stats
Unit Type Pirates
Offense 15
Pirate Defense 30
Mercenary Defense 30
Fleet Defense 30
Armada Defense 30
Raid Resource Capacity 20
Rum Consumption 2 Rum per hour
Speed 180 mph
Production Time 5 m.
Grenadier

Discovering Bursting Shells unlocks purchase of Grenadiers and Veteran Grenadiers.

Mad as rabid dogs and twice as ugly, your grenadiers can turn any attacking squad of raiders into mincemeat! But be ye warned - black powder grenades are fiendishly temperamental. Be sure to give them a wide berth once they touch those fuses! Their tendency to explode when shot makes them lackluster attackers, so ye best be keeping them safely behind your defenses.
Grenadier
Cost of the Unit
Resources Grenadier Veteran Grenadier
Gold 880 264
Lumber 350 105
Rum 530 159
Rubies 0 8
Unit Stats
Unit Type Mercenaries
Offense 40
Pirate Defense 130
Mercenary Defense 170
Fleet Defense 170
Armada Defense 130
Raid Resource Capacity 117
Rum Consumption 2 Rum per hour
Speed 180 mph
Production Time 33 m. 20 s.
Cuirassier

Discovering Small Arms unlocks purchase of Cuirassiers and Veteran Cuirassiers.

Spanish Cuirassiers are a fearsome addition to yer defensive crew. Shelled-up tight as a lobster and armed like a one man o' war, any pirate would do well to think twice before chargin' into their guns. Still, in all that armor they'd sink faster than a greased cannon ball during an attack. Best to use them for defense.
Cuirassier
Cost of the Unit
Resources Cuirassier Veteran Cuirassier
Gold 950 285
Lumber 570 171
Rum 380 114
Rubies 0 8
Unit Stats
Unit Type Mercenaries
Offense 50
Pirate Defense 170
Mercenary Defense 170
Fleet Defense 130
Armada Defense 130
Raid Resource Capacity 127
Rum Consumption 2 Rum per hour
Speed 120 mph
Production Time 35 m.


Gunboat

Discovering Shipbuildings unlocks purchase of Gunboats and Veteran Gunboats.

With her shallow draft and four 12 Pound Long Guns, this proud beauty can smartly maneuver close to shore while boasting enough firepower to threaten ships far above her class. She be ideal for guarding the treacherous reefs protecting any self-respecting Pirate Haven.
Gunboat
Cost of the Unit
Resources Gunboat Veteran Gunboat
Gold 2500 750
Lumber 1000 350
Rum 1500 450
Rubies 0 15
Unit Stats
Unit Type Fleet
Offense 80
Pirate Defense 300
Mercenary Defense 300
Fleet Defense 500
Armada Defense 500
Raid Resource Capacity 176
Rum Consumption 3 Rum per hour
Speed 120 mph
Production Time 1 h. 23 m. 19 s.
Man O' War

Discovering Armor Plating unlocks purchase of Men O' War and Veteran Men O' War.

Yarghhh! Can you picture the look on your foe's ugly face at the sight of your Man Of War's topsail flying over your home port? It's a wonderful image if you don't mind me saying, sir. With 40 carronades and 10 twelve-pound long guns, the Man Of War is a devastating defender... It's a pity she handles like a beached whale. Best to keep her close to home.
Man O' War
Cost of the Unit
Resources Man O' War Veteran Man O' War
Gold 2700 810
Lumber 1600 480
Rum 1000 300
Rubies 0 15
Unit Stats
Unit Type Fleet
Offense 100
Pirate Defense 380
Mercenary Defense 380
Fleet Defense 500
Armada Defense 400
Raid Resource Capacity 194
Rum Consumption 3 Rum per hour
Speed 120 mph
Production Time 1 h. 40 m.


Flying Dutchman

Discovering Flight unlocks purchase of Flying Dutchmen and Veteran Flying Dutchmen.

Not to be confused with the black cursed ship doomed to sail the seas for eternity, the Flying Dutchman is simply old Master Jan Van Der Voort's experimental flying prototypes. The Flying Dutchmen are effective scouts when planning raids - or defending against your enemies' scouting parties.
Flying Dutchman
Cost of the Unit
Resources Flying Dutchman Veteran Flying Dutchman
Gold 450 135
Lumber 450 135
Rum 600 180
Rubies 0 16
Unit Stats
Unit Type Armada
Offense 0
Pirate Defense 40
Mercenary Defense 24
Fleet Defense 22
Armada Defense 29
Raid Resource Capacity 0
Rum Consumption 3 Rum per hour
Speed 240 mph
Production Time 30 m.


Submarine

Discovering Hydrodynamics unlocks purchase of Submarines and Veteran Submarines.

The Submarine is your most dire and underhanded defensive vessel. Near invisible to the enemy, they won't know it's there until they are halfway to Davey Jones' locker! This diabolical device can counter any type of foe both quickly and easily!
Submarine
Cost of the Unit
Resources Submarine Veteran Submarine
Gold 3700 1110
Lumber 1500 450
Rum 2300 690
Rubies 0 20
Unit Stats
Unit Type Armada
Offense 120
Pirate Defense 400
Mercenary Defense 500
Fleet Defense 600
Armada Defense 850
Raid Resource Capacity 267
Rum Consumption 4 Rum per hour
Speed 120 mph
Production Time 2 h. 13 m. 20 s.
Dragon Lady

Discovering Dragon's Tooth unlocks purchase of Dragon Ladies and Veteran Dragon Ladies.

After Madame Ching's Dragon Ladies came ashore, your First Mate reported a sudden increase in peg-legs and missing fingers - and then a mysterious new grasp of gentlemanly behavior among the crew. Pretty as mermaids and twice as deadly, these defensive mercenaries aren't to be trifled with.
Dragon Lady
Cost of the Unit
Resources Dragon Lady Veteran Dragon Lady
Gold 140 48
Lumber 90 30
Rum 200 70
Rubies 0 5
Unit Stats
Unit Type Pirates
Offense 15
Pirate Defense 60
Mercenary Defense 20
Fleet Defense 20
Armada Defense 20
Raid Resource Capacity 10
Rum Consumption 4 Rum per hour
Speed 120 mph
Production Time 10 m.
Zhangzhou Elite

Discovering Dragon's Eye unlocks purchase of Zhangzhou Elite and Veteran Zhangzhou Elite.

The Zhangzhou Elite were the core of General Qi Jiguang's forces that crushed the dreaded Waiku Pirates - but it seems like the good General doesn't pay so well - har, har - so these boys have cast their lot with us now. They live to turn raiding brigands into shark bait - but are hopeless landlubbers. Keep them at home.


Zhangzhou Elite
Cost of the Unit
Resources Zhangzhou Elite Veteran Zhangzhou Elite
Gold 140 48
Lumber 90 30
Rum 200 70
Rubies 0 5
Unit Stats
Unit Type Pirates
Offense 15
Pirate Defense 20
Mercenary Defense 60
Fleet Defense 20
Armada Defense 20
Raid Resource Capacity 10
Rum Consumption 4 Rum per hour
Speed 120 mph
Production Time 10 m.
Turtle Ship

Discovering Dragon's Scale unlocks purchase of Turtle Ships and Veteran Turtle Ships.

The legendary Turtle Ship - a smoke-belching floating fortress boasting a spiked deck and massive cannon. The great Admiral Yi Sun-Sin once used only 13 to hold off 333 Japanese ships! Slow n' heavy, they're no good for offense - but in the shallow waters around your Haven they're practically invincible.


Turtle Ship
Cost of the Unit
Resources Turtle Ship Veteran Turtle Ship
Gold 280 96
Lumber 180 60
Rum 400 140
Rubies 0 10
Unit Stats
Unit Type Pirates
Offense 30
Pirate Defense 40
Mercenary Defense 40
Fleet Defense 120
Armada Defense 40
Raid Resource Capacity 10
Rum Consumption 8 Rum per hour
Speed 120 mph
Production Time 20 m.
Junk

Discovering Dragon's Wing unlocks purchase of Junks and Veteran Junks.

The mainstay of Madame Ching's defensive fleet, Junks lay in wait in your Haven's harbor - just another harmless fishing boat or trader. By the time any hapless attacking scum see the decks bristling with grinning faces, cannon, and blades... it's far too late to run.


Junk
Cost of the Unit
Resources Junk Veteran Junk
Gold 280 96
Lumber 180 60
Rum 400 140
Rubies 0 10
Unit Stats
Unit Type Pirates
Offense 30
Pirate Defense 40
Mercenary Defense 40
Fleet Defense 40
Armada Defense 120
Raid Resource Capacity 10
Rum Consumption 8 Rum per hour
Speed 120 mph
Production Time 20 m.
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Posts : 19
Join date : 2013-12-23

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